Superhatch

Where can I find this command?
laSuperhatch
Icon:
Superhatch left click
RhinoLands:
Lands Design:

The Superhatch command creates a textured surface entity based on a bitmap repetition.

Insert a superhatch

Steps:

  1. Run the laSuperhatch command. Select one of the two options in the command line to insert the Superhatch object:
    • Pick inner point: click inside a closed boundary of 2D curves.
    • Boundary curve: select a closed and planar curve.
  2. After the first step, the Superhatch insert dialog box will appear. Choose the basic insert options. Press ENTER, ESC or right click to exit the dialog.
Superhatch
Superhatch

Insert dialog box

Superhatch
Superhatch insert dialog box

Browse...
Select an external bitmap image file on the computer.

Width and Height
Scale the image by typing a value for the width or height of the image, or picking it in the model. The aspect ratio will remain proportional to the original file.

Angle
Specify a rotation angle.

Edit parameters

Once a Superhatch object is inserted, options and parameters are divided into different tabs and available from different dialogs:

General
General attributes for the Superhatch object: Name, Color, Layer, and Transparency (only visible in Conceptual display mode).

Superhatch
Click on the Browse button to select (or change) an image from the Lands textures library or from your PC. Edit the values to scale and rotate it.

Edit options

These are the edit options for the superhatch object, available in the Edit area of the Edit panel:

Control points Control Points

The Superhatch object has the same control points as the curves used to generate it or the boundary curve generated from the boundary limits of the point selected when inserting it.

In addition, it has a control arrow to move the whole surface.

To turn a Superhatch object control point on, run the PointsOn command (or press F10) and select the Superhatch object. To turn its points off, press the ESC button or run the PointsOff command.

Superhatch graphical display

The Superhatch object is represented as a textured surface that is visible in any display mode.

Deletes (Yes) or keeps (No) the input object.